using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_ULDA_Brann_HP2 : SimTemplate //* 装备精良 Well Equipped
	{
		//[x]<b>Hero Power</b>Equip a randomweapon and set itsDurability to 1.
		//<b>英雄技能</b>随机装备一把武器，并将其耐久度变为1点。
		
		
	}
}
